Thursday, October 21, 2010

3D Texturing


So while modifications of R2 continue I decided to just go ahead and try to texture in a very basic way some of the shapes on R2's dome (since the main body doesn't really have any detail yet. I added blinns to both the dome and the body to give it that shiny look and messed with the specular a bit on the dome to bring it up. Then I just made 1 blue blinn and used the same one for the rectangles around his dome, then made a red one for the circular "eyes". Nothing amazing, and quite honestly I thought it looked cooler when it was just the model. But oh well...til it gets more details I'm going with that.

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